AP GameTools // Blender tools for Unity, Unreal and Godot
AP GameTools is a utility add-on for Blender that helps you optimize and export models from Blender to Unity, Unreal, Godot, Sketchfab, and beyond.
You can use it as a pipeline for Unity, Unreal, and Godot.
In Unity, you can update your models/shaders/textures, etc. in Blender, push Export for Game Engine, and it automatically updates in your Unity project.
Unreal and Godot have different pipelines but still imports your materials/textures and sets up the shaders automatically.
Here is a list of the operations so far:
Organizing Utilities
- Clear Parent
- Delete Empties
Material Utilities
- Join by Material
- Rename by Material
- Origin to Geometry
Decimation Utilities
- Remove Doubles
- Add Planar Decimate
- Decimate by 5%
- Remove Decimate Modifiers
UV Map Utilities
- Remove unused UVs
- Create Lightmap UVs
Export Utilities
- Export for Game Engine
- Center and Export for Game Engine
For an explanation of each operation, check out the documentation tab or watch the video tutorials.
You can watch the full playlist here
The Junk Shop Blender scene by Alex Treviño, check out his website at aendom.com. Original concept by Anaïs Maamar.